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AVATAR TOOLS FOR ENGINEERING DEMON CONVERGENCE IN A SPACE


TWIN FOCUS :   KATAK THE DESOLATOR    NETSPAN[5<>4]
TIME RELATION:	time rider. passes on time.
TRAVELS IN:		lightening, electricity. thunder storms.
COLOURS:		reds and electric blue vein.
DYNAMIC PRESENCE:	pressure, heat, volcano, sun gods, bladed sun 	
			tongues and spirals, friction, fusion. 
LIGHT ASPECT:		lasers, radiation burns, (artificial) electricity.
SNAKE ASPECT:	serpent battles, vibrational density of conductors,
			the lightening snake connector.
METAL ASPECT:	nuclear conductor, unstable atomic structures.
BLOOD ASPECT:	spreading to the outside, oxygen/ heart system, 					bloodlines,heart sacrifices to the sun.
DIGITAL ASPECT:	sun pulse, laser.
MAGNETIC FIELDS:	radiating out and targetting in.

TWIN FOCUS : 	DJINXX         SPL/CE     NETSPAN[6<>3]
TIME RELATION:	invisibles. outside time.
TRAVELS IN:		metal weapons, military in our time, evolving into 					machine feedback.
COLOURS:		green and black.
DYNAMIC PRESENCE:	nomad war machine, fluid metal body, digital 
			reduction, antagonistic, memory lapses, warrior 					turbulence, dilated now.
LIGHT ASPECT:		strobing.
SNAKE ASPECT:	danger held here, speed catatonia rush(from zero to 
			speed), hiss rattle, immediate responding, predator 					effects, total body memory.
METAL ASPECT:	weapons, spike jewellry, iridium, acid etch.
BLOOD ASPECT:	autosacrifice, blood becoming smoke, personified 					blood, burning blood to summon the nomad war 						machine.
DIGITAL ASPECT:	preverb, the sound of time travel, fast chittering 					strobe, turbulence of different speeds at the same 					time.
MAGNETIC FIELDS:	full on labyrinth, spiky and relentless.


TWIN FOCUS :	ODDUBB       ODOBI/XES     NETSPAN[7<>2]
TIME RELATION:	time rider. passes on time.
TRAVELS IN:		the essential of the desiring machine. incites your 					want, enjoys your seduction. knows ecstasy and deep 				pain.
COLOURS:		radiating golds and coppers, alien pinks and reds.
DYNAMIC PRESENCE:	physical takeover, physical telepathy, trickster 
			tease, the third eye, bacterial sex, strange 	
			attractors, stuff finds you, distraction and glamour, 					luxurious deceiver.
LIGHT ASPECT:		glitter, glimmer, glow, prismatic light, sun bathing, 					colour absorption.
SNAKE ASPECT:	erotic tentacles, kundalini zones, skin memory and 					absence, tempter.
METAL ASPECT:	magnetic attractors, currency(deception), precious 					metals.
BLOOD ASPECT:	circulation- currents, dangerous communication, 					transport system.
DIGITAL ASPECT:	complexity, strobe doubles, skins/surfaces/layers of
			perception, planes of sound, feedback, unusual familiars.
			she makes visual effects by telepathy.
MAGNETIC FIELDS:	telepathic strange attractor labyrinths.

5<>4 KATAK [5pressure4melt] time rider. passes on time.

it has one eye with two pupils and one glassy eye that looks into itself. it is passing through, transforming the space it moves through (imagine earths crust forming), its touch makes sparks, its changes light, an unstable conducter, friction. its overall shape is bleeding strobes. it sheds- a transformation potential and a big trick. it is covered in spiney spiky things, dust and spikes behind the skin. it is missing two middle fingers (wounds for bloodletting). smoke visions. hybridized with artificial blood-lines. it has a mirage coat, sharp claws and a doghead mask. fever, madness, and atrocity. ominous rumblings. pounding solar waves. its sounds and visual attributes are full of rage temper friction brutality and devouring and very slow melting . It has too much energy. blue irradiation. radiation the artificial element. gas leaks. meltdown. it is made up of all the glorified parts of something and invokes serious fanatacism/belief/mass devotion (the electricity over belief equation).

6<>3 DJYNXX or SPL/CE [6vortek3psyclone] invisibles. outside time.

artificial lifeform. only sound and light. a vicious splicer, hits with a lazer and something splits and mutates immediately-no time to remember what it was before. UV with metal, metal/blades/light coming out of its eyes streaks around appearing as speed afterimage. refracting, replicating. ticking machines. precarious states .suckradius: images show its targets. exhales insanity. modular chunks of cyberspace-psychosis. a strobing black-mass of chronodisintegration. number symbol swarms- the swarm built from tiny tiny bits in a very dense mesh- inside coding, meshed up so you cant get through. violent imagery- the war machine. matt black and matt silver. blinding strobe rhythm. unstable dramatic shocks. no linearity. abduction. this is where time falls apart. twin-tracking through traumatic dissociation (whilst constantly doubling-back).it generates parannoia and uncertainty. machine-memory deep inside. atomic particles of lost touch. skin crawling with metal bloodlust.

7<>2 ODDUBB/ODOBI or XES [7transcience2lure] time rider. passes on time.

itıs transvestite female, overly female. it has a third eye scar (blindness). it is touch orientated. it is the most personal/intimate entity (an intimacy based on rumor). it is really high, laughs a lot, and is a tricky fucker. deranged. it carries hooks and is drenched in perfume. it has a lot of different voices and is a nightmare to psychologists. overstimulation. lost. ecstasy and pain. saying two things with one phrase is very key- makes it maze like/escher/ constantly fascinating. p h y s i c a l t e l e p a t h y through m a g n e t i c m u t a t i o n into t r i c k s t e r t o u c h . erotic, magnetic, currency waves, cellullar radiating. addictions. it is inside out eyes (whites). its vision affects outside itself -it puts vision OUT. complex distortion. brain coral. skininside cybrid evolutionary riskfactor. intimatter traffic. currency. it is very high tech in lots of ways (not really obvious ones, but a serious operator).it is machines as prosthetics. artificial and natural melt into each other. one body two speeds. silicon/clone/labyrinth. glitter/trance/attention. media tart. surface /illusion appears but isnt really what it looks like. itıs got a camera obsession. swap the inside outside round. do it on camera. fiction jokes are on them. surface of the body is madly detailed/intense and changing strange attractors/reflects surrounding on its skin. it is intimate with you through sound and visual. it plays with you out of both. imprints on sensation.

9<>0 UTTUNUL or IIS [9black mirror 0flatline] invisibles. outside time.

how do you know its there? artificial lifeform and a darkness. sound is a major part of the presence. shapes are made up of other things (negative space) and frozen juddered shadows, abstract geometries. really slow or hyper fast. distant and very close at the same time. distances and sizes are uncertain though it all seems very precise vast space. measureless space. something that you have always just missed. that which makes us what we are and can never be. the anorganic matter of unlife. subphysical, or hyperphysical.unformed. undead. an invisible zombie. black in black. multiple black holes. white dots. describes no contour and delineates no form. dark armour in dark. freezer-burn. blanks. no edges. always present. reality to the nth power. positive hole-flow. mirror infixes. everything that seems to end finishes up here. feeding blood to the shadows. plutonic looping. claws of depleted uranium, eyes drowned in outer night. molecular decimation. unknown chemistries. timetides and vampire zones. magnet pulls. particle behaviour. splinterings along the main-flatline that hurtles continuously into the mesh. blackmirror fumes. fission reactor. abyss hairs. donıt play with dead things (youıll catch something).

8<>1 MURMUR [8comatone1deep] time rider. passes on time.

below the surface, itıs alien. it is the webmaker, androgenous with peeling skin/scales/skin wrapped in seaweed, an external spine. sponge moss. it has a fake mammal tail (fakes what it isnıt as a land disguise). it is depth and surface at the same time. liquid camouflage. shape shifter. each surface takes a turn to shimmer.it is able to see everything at once because it is connected to everything at once and tracks itself. shimmerings.it has too many eyes. it tries to take you if you resist it because you have contacted it and so you are part of it. it is the web, it is what it percieves. it is see through skin. a jelly fish. it hunts in dreams. camouflage wave pattern as a space that hides and carries things. blood pattern synthetic. weave and space are related. it is cables, chips, circuitry,powder traces, violet pattern invisibles. a vibrational ocean. a drowned ghost(with dreds). it comes into the most immersive space. everything you touch ripples and changes in air that is like water. superfluid. it makes webs of touch. endless morphing. touch becoming, becoming touch. are the oceans extraterrestrial or not?

TWIN FOCUS :	MURMUR       NETSPAN[8<>1]
TIME RELATION:	time rider. passes on time.
TRAVELS IN:		camouflage, tidal rhythms and perceptual warping. 
			webmaker, tracker, navigator.
COLOURS:		violet pattern invisibles and ultraviolet blues.
DYNAMIC PRESENCE:	immersive, fluid, water monsters and waves, 
			morphing, the old ones, alchemical.
LIGHT ASPECT:		lights that search, light bending, moonlight, cold light, 
			deep heavy darks.
SNAKE ASPECT:	skin camouflage, navigates in all spatial planes (fluid 					spine), vibrational ocean.
METAL ASPECT:	circuitry, wirings, optical fibres, liquid metals 						(mercury), shifting between solid and liquid states.
BLOOD ASPECT:	lunar bleeding, womb blood, heavy blood.
DIGITAL ASPECT:	fluid image mutation and morphing, echoes undersea, 				wet metal sound effects, slow sound diffraction, 					gradually falls apart.
MAGNETIC FIELDS:	perceiver and invisible time tides (rip tides). 						there is no zero.

TWIN FOCUS :	UTTUNUL    IIS       NETSPAN[9<>0]
TIME RELATION:	invisibles. outside time.
TRAVELS IN:		digital unlife, flatline, feeds blood to the shadows.
COLOURS:		shadow luminescence.
DYNAMIC PRESENCE:	machine memory deep inside, blanks around minute 					lines 	of detail,the time travel avatar, extraterrestrial 				geometries, molecular movement, disassembly, the 					furthest out(pluto) and the deepest within(core), 					undead, zombi. 
LIGHT ASPECT:		shadow, eclipse shadow, thresholds, blackmirror, total 				dark but seeringly light.
SNAKE ASPECT:	snake inside itself, shadowbody, body without organs, 				virtual states of snakeness, blank eyes.
METAL ASPECT:	core of the earth, cthell, molten underworld, zombie 			powder.
BLOOD ASPECT:	bruises under ice, total stillness, blood the substance, 				artificial blood trails that cuts through time.
DIGITAL ASPECT:	smooth changes, sub bass, the high pitch of the nervous 				system, things get replaced but you donıt know why. 
MAGNETIC FIELDS:	full on labyrinth, endlessly folding moebius strips.

HAPTIC

activate the central nervous system through overlapping rhythmic patterns of image, sound and voice. Tactile tactics. Haptic space refers to a perceptual field where tactility becomes an element operative in all the senses, involving crossings between senses(synesthesia), and also between sensation, thought and memory. The work is designed to activate this buried sensual plane which operates in a more extensive and physical way than does the learnt model of sight-led (specular) perception. Cybernetic processes do not lead to the bodyıs disappearance but re-engineer its sensory responses. Many of the new sciences and engineering systems are significantly altering prior conceptions of subject/object relations.

SPATIAL DISORIENTATION

Sonic fictions, music as exoskeleton. The sensory impact of volume and of repetition. Pressure. Creating a new sonic lifeform. What the future feels like as sensation. To have the feeling of being recognised by sound. Orphan drift displaces processes associated with audio technology into video. Looping, sampling, feedback distortion and detailed speed changes create a rhythmic pattern. The audio sampling and remixing model sets up a video production process that operates across the members of 0rphan drift. Applied to recognizable imagery this evolves techniques which mutate familiar codes of sensation, temporality and recognition in order to break with the tradition of screen space as a distant and purely representational dimension. Cutting between Œdigitalı and Œanalogueı sensibilities, we distort representational distinctions between artificial and real.

REPLICATION

the technics allowing us the explore the way things change in different contexts/environments and that new technology does not necessarily have to engender a homogenous universe. Our process involves sampling as many points of view as possible and bringing them together into a singular rhythmic data flow, signalling the way that new points of view change our fictions about ourselves. Replication and sampling both allow us to focus further and further into an image surface and to feel its presence as a trajectory [as one can follow a line in a track], allowing us to try to experience the possibility of moving in and out of it. By folding representation into replication as one of many points of view, it ceases to be the dominant form of perception and allows us to work with it in a transformative way. The replication and mutation of particular imagery develops a sense of evolving real presence.

ARTIFICIAL TIME

The future impacting on the present at different speeds. Uncertainty and afterimage. Subphysical and hyperphysical. Where linear time falls apart.Mutated images trigger ideas about the both beautiful and extreme fictions that are produced out of the visions we get from new technologies. We are interested in evoking aspects of subjectivity which humans are not necessarily in control of, namely to express an insistence and intensity of evolutionary concern which we feel shapes contemporary life. By evolution we mean; evolution as the uncontainability of change, evolution located in the destabilization of relations between the concrete and the imagined and the evolution of perception. Technics of the Imagination that designs human convergence with machinic process. A universe that isnıt this one has trade routes now. Collective unconscious software producing itself in your stories. Machine memory deep inside. dna felt from a different distance. Vibration bent out of its source. Eating your nervous system. The deepest form of interference.